Kled's Pocket Pistol (reverse-targeted) and Jousting (first cast).Kayn's Reaping Slash and Umbral Trespass and its recast. ![]() Kalista's Martial Poise and Fate's Call.Graves' Quickdraw and Collateral Damage (reverse-targeted).Caitlyn's 90 Caliber Net (reverse-targeted).Akali's Shuriken Flip (reverse-targeted in first cast) and Perfect Execution (second cast).Airborne and suspension effects will also override and effectively interrupt dashes.Ī select few dashes can also be interrupted by immobilizing and polymorphing effects.ĭashes should not be confused with displacements, which are usually sourced from enemies (and are classified as crowd control). Poppy's Steadfast Presence, Taliyah's Unraveled Earth, Vex's Doom 'n Gloom, Prowler's Claw, and Sudden Impact all interact with dashes.ĭash abilities cannot be cast while under the effect of ground or root, unless otherwise stated.Ībilities with knockdown effects (such as Veigar's Event Horizon or Jinx's Flame Chompers!) will stop units mid-dash (unless they were displacement immune, crowd control immune, protected by spell shield, or untargetable). ![]() Attempts made to cross terrain with a dash that does not fulfill this criteria will simply result in the champion stopping short. Most dashes can be used to pass through otherwise impassable terrain, which require their end point to be within walkable terrain for this to be possible, but certain spells (such as Lucian's Relentless Pursuit) have a small overhead where the crossing will succeed where it otherwise would not if a wall is just slightly too wide for it. This is distinct from blinks, which describe instantaneous movement from one location to another.Īll abilities that involve changing the location of the user via direct transit are classified as dashes, even ones that visually appear to be 'jumps', or utilize movement through the air - the game engine does not take into account the height of a unit so jumping units are considered to be on the ground for the purposes of skillshots and alike. Not to be confused with the summoner spell DashĪ dash is a type of champion ability in League of Legends that causes the caster to move to a location or in a direction while traversing the intervening distance.
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